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Post by StealthBeast on Jan 26, 2007 19:10:31 GMT -5
I work with macromedia flash 6 but I know how to work all versions of Flash. Flash is i guess you can say... my specialty. www.newgrounds.com/portal/view/297209 Another example of my flash work are alot of the icons, drawn and animated strictly in flash. So who else works with flash? Heck maybe if one of you guys are good with flash we could collaborate
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pghfan89
Active Member
Tru pwnage!
Posts: 69
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Post by pghfan89 on Jan 27, 2007 2:27:31 GMT -5
I work with macromedia flash 6 but I know how to work all versions of Flash. Flash is i guess you can say... my specialty. www.newgrounds.com/portal/view/297209 Another example of my flash work are alot of the icons, drawn and animated strictly in flash. So who else works with flash? Heck maybe if one of you guys are good with flash we could collaborate I dont know how to make flash animation but i think id be cool to learn how.
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Post by StealthBeast on Jan 27, 2007 15:14:30 GMT -5
I work with macromedia flash 6 but I know how to work all versions of Flash. Flash is i guess you can say... my specialty. www.newgrounds.com/portal/view/297209 Another example of my flash work are alot of the icons, drawn and animated strictly in flash. So who else works with flash? Heck maybe if one of you guys are good with flash we could collaborate I dont know how to make flash animation but i think id be cool to learn how. Well you can learn pretty easily. Just AIM me at: Stealth Beest and we can kick off. If u have XFire thats even better... if u dont have either u can email me at stealthbeast@comcast.net
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Post by darkcloud1111 on Jan 27, 2007 15:25:10 GMT -5
i always thought stick figures were awesome
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Post by StealthBeast on Jan 27, 2007 17:26:42 GMT -5
i always thought stick figures were awesome I second that! ;D
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Post by darkcloud1111 on Jan 27, 2007 18:56:11 GMT -5
i always thought stick figures were awesome I second that! ;D i know, there just stick figures, one of the lowest forms of artistic talent but they bring joy to thousands of people everyday. what could be better then that?
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Post by StealthBeast on Jan 27, 2007 18:58:20 GMT -5
i know, there just stick figures, one of the lowest forms of artistic talent but they bring joy to thousands of people everyday. what could be better then that? No they arent. though they fail out in the art department, they make up in the motion mechanics department. motion mechanics is an art as well...
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Post by darkcloud1111 on Jan 27, 2007 21:22:48 GMT -5
i know, there just stick figures, one of the lowest forms of artistic talent but they bring joy to thousands of people everyday. what could be better then that? No they arent. though they fail out in the art department, they make up in the motion mechanics department. motion mechanics is an art as well... ya, that is true, but i was focussing more on the art class kind of stuff with finger paints
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Post by StealthBeast on Jan 28, 2007 0:06:27 GMT -5
No they arent. though they fail out in the art department, they make up in the motion mechanics department. motion mechanics is an art as well... ya, that is true, but i was focussing more on the art class kind of stuff with finger paints yeah but u were "stereotyping" sticks as a low art-form that brings happiness to people. which is false. Things as "low art" as sticks and be the most artistic things in the world. Graphically stunning, and amazing art. Sticks don't express their art in drawing people. they express their graphical talent in explosions, blood effects, ragdoll simulating, and other art things. in fact, the only thing sticks aren't capable of copying are body shape. that is the ONLY thing. Just as full figures aren't skilled in imitating ragdoll physics.
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Post by darkcloud1111 on Jan 28, 2007 1:17:10 GMT -5
ya, that is true, but i was focussing more on the art class kind of stuff with finger paints yeah but u were "stereotyping" sticks as a low art-form that brings happiness to people. which is false. Things as "low art" as sticks and be the most artistic things in the world. Graphically stunning, and amazing art. Sticks don't express their art in drawing people. they express their graphical talent in explosions, blood effects, ragdoll simulating, and other art things. in fact, the only thing sticks aren't capable of copying are body shape. that is the ONLY thing. Just as full figures aren't skilled in imitating ragdoll physics. i like explosions, blood effects, and ragdoll simulations. that is why i like to watch stick figures
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Post by chessplayer2029 on Jan 28, 2007 16:31:28 GMT -5
yeah but u were "stereotyping" sticks as a low art-form that brings happiness to people. which is false. Things as "low art" as sticks and be the most artistic things in the world. Graphically stunning, and amazing art. Sticks don't express their art in drawing people. they express their graphical talent in explosions, blood effects, ragdoll simulating, and other art things. in fact, the only thing sticks aren't capable of copying are body shape. that is the ONLY thing. Just as full figures aren't skilled in imitating ragdoll physics. i like explosions, blood effects, and ragdoll simulations. that is why i like to watch stick figures who doesnt like explosions, blood effects, and ragdoll simulations?
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Post by StealthBeast on Jan 28, 2007 18:43:57 GMT -5
ok, define the idea of ragdoll simulating. so that i know ur not bsing me XD
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Post by darkcloud1111 on Jan 28, 2007 22:20:47 GMT -5
ok, define the idea of ragdoll simulating. so that i know ur not bsing me XD Ragdoll simulation appears lifeless because it lacks control systems to generate human behavior. Research from robotics and biomechanics is applied to produce realistic simulated behaviors by modeling and controlling internal muscle forces. In particular, a robust fall controller is developed that can produce realistic responses to arbitrary forces applied to the body. New behaviors can easily be added as new simulation techniques are developed.
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Post by StealthBeast on Jan 28, 2007 22:47:50 GMT -5
ok, define the idea of ragdoll simulating. so that i know ur not bsing me XD Ragdoll simulation appears lifeless because it lacks control systems to generate human behavior. Research from robotics and biomechanics is applied to produce realistic simulated behaviors by modeling and controlling internal muscle forces. In particular, a robust fall controller is developed that can produce realistic responses to arbitrary forces applied to the body. New behaviors can easily be added as new simulation techniques are developed. Which you copy and pasted from www.mmandel.com/blog/?page_id=7 at Infusing life into ragdoll simulation. Ragdoll simulation is actually as abad word for me to use. I should say ragdoll immitation. theres no official word for it so don't try googling it XD.
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Post by darkcloud1111 on Jan 28, 2007 23:06:22 GMT -5
Ragdoll simulation appears lifeless because it lacks control systems to generate human behavior. Research from robotics and biomechanics is applied to produce realistic simulated behaviors by modeling and controlling internal muscle forces. In particular, a robust fall controller is developed that can produce realistic responses to arbitrary forces applied to the body. New behaviors can easily be added as new simulation techniques are developed. Which you copy and pasted from www.mmandel.com/blog/?page_id=7 at Infusing life into ragdoll simulation. Ragdoll simulation is actually as abad word for me to use. I should say ragdoll immitation. theres no official word for it so don't try googling it XD. ya, i copied it, but basicly it is stickfigures trying to copy human movement
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